- Fixed heart and organs items tooltip
- Added minor FancyMenu Compat
- Fixed Better Combat legs bug
- Added Vampirism Compat setup & UltraViolent Flashbang implant
- Added Vampyres implant
- Added special Dragoon x Faceplate overlay interaction (Adam Smasher)
- Fixed missing arms abilities (rendering and interaction with surgery table)
- Added a new ICyberwareItem method for adding group requirements to cyberwareItems
- Added Monovision
- Added Multioptics
- Fixed faceplate not dropping on death
- Added a secondary dye layer to basic Cyberlimbs (inner and outer shell) and Cybereyes (heterochromia)
- Added Navigation Chip functionality and a full minimap system
- Fixed eye modules to work with alt cybereyes
- Fixed null crash from SkinModifierManager (UltraViolent null guard added)
- Tweaked Spyder and Eclipse FBCs to include Monovision
- Fixed head outer layer for Metal Plating overlay
- Reworked custom inventory buttons
- Fixed Abandoned Laboratory structure biome spawns
- Made minimaps collect waypoints from paper maps, even explorer maps
- Fixed cybereye dyeing
- Added NeoSync compat
- Made crouching into a shell container allow the user to phase through them for bigger models
- Reworked Battery recipes to make a bit more sense (electron flow)
- Fixed Metal Detector and Dualistic Converter Tooltips
- Fixed NeoSync required crash (no longer a hard dependency)
- Implemented a configurable durability system to all implants, including default organs
- Fixed new cybereye dual dyed system not mapping with config properly
- Added a scroll function to the HUD layout config toggle sidebar
- Tweaked Isothermal Skin recipe
- Made Cyberware Toggle Wheel scroll to hover
- Fixed Netherite scrap dupe even without orange shard
- Fixed KeepInventory=ON/KeepCyberware=OFF cyberware deletion bug
- Fixed NeoSync Crash (pt 2? 3? who knows anymore)
- Fixed durability based implant stacking bug
- Added a basic repair system (can diversify in the future)
- Utilized repair system to add some specific repair items for specific implants
- Fixed SynthSkin x Faceplate bug
- Optimized Navigation Database by indexing visible map tiles, caching waypoint data, and using mipmapped terrain rendering
- Reworked SynthSkin recipes
- Fixed weird NeoSync phasing x Charging block bug
Optional dependencies
Corpse
Any compatible version
Create: Enchantment Industry
Any compatible version
Create
Any compatible version
NeoSync
Any compatible version
Creating Space
Any compatible version
Vic's Point Blank
Any compatible version
Better Combat
Any compatible version
Geckolib
Any compatible version
Cold Sweat
Any compatible version
Caelus API
Any compatible version
Cyberpunk 2077 Guns for Vic's Point Blank
Any compatible version
Female Gender Mod
Any compatible version
Just Enough Items (JEI)
Any compatible version
Iron's Spells 'n Spellbooks
Any compatible version
Create: Northstar - Redux
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }