-buffed Necromancer by giving him more passive movement and a new ability to knock back attackers
-Necromance Projectiles now do AOE Damage
-improved Mind Control effect so mobs don't attack themselves anymore
-increased the spawn chance of the Necromancer again
-decreased the cooldown between attacks of the Dark Wizard
-fixed soul absorb projectiles doing damage while passing through entities
-fixed Death Scythe triggering "Best Friends Forever" advancement
-fixed Necromancer shooting normal arrows
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }