# Changelog
## [1.7.0] - 2026-05-11
### Added
- **Parameterized Boids Weights**: Added `alignmentWeight`, `cohesionWeight`, and `separationWeight` to `GroupParameters` for advanced aerial murmuration control.
- **Movement Stability Triggers**: Integrated `startDistance` and `stopDistance` logic into `FollowLeaderGoal`. Entities now only engage movement logic when a significant threshold is reached, reducing pathfinding overhead and jitter.
### Changed
- **API (Breaking)**: Updated `GroupParameters` record to include Boids weights and distance triggers. Consumer mods must update constructor calls to `1.7.0` specification.
- **Aerial Refinement**: `AerialFlockingStrategy` now utilizes the new weighted Boids parameters, enabling realistic "Starlings" style murmuration behavior for flying entities.
- **Terrestrial Optimization**: Land-bound flocking now respects the `stopDistance` parameter to prevent pushing/jittering when at the destination.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }