# 1.3.0 Release
## Changes
- When collecting the DeadHead you now get a copy of the player head with the other contents.
## Bugfixes
- Monsters and Animals can no longer interact with the DeadHead.
- Hopper, Droppers, Hopper Carts, etc, no longer interact with the DeadHead.
- Instead of spamming your char every tick when trying to claim a DeadHead whose timer has not expired, it will not only alert you once every 3 seconds.
### Known Issues
- On some occasions, after a restart, the skin on the DeadHead may be default Steve. This is a client side issue I am working on a solution for.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }