<p><img style="display: block; margin-left: auto; margin-right: auto;" src="https://i.imgur.com/NKR7Zhz.png" /></p>
<p><strong>Changes:</strong><br />- Now cadillions make a sound when preparing to charge<br />- Various texture improvements/fixes</p>
<p> </p>
<p><strong>Fixes:</strong><br />- Fixed Aquatic Template loot table<br />- Fixed off-hand bows ignoring enchantments<br />- Fixed planks & wool not burning<br />- Fixed Rive arcana spawner merchants not spawning<br />- Fixed Robbin Nest crash<br />- Fixed recursive ultra long stems above overhangs and void in Skythern<br />- Fixed Vethea teleporting to the wrong level<br />- Moon Buds once again generate in the Wildwood</p>
<p> </p>
<p><strong>To see all 1.20 changes, check here:</strong><br /><a href="https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.20.md">https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.20.md</a></p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }