# DonutRTP v1.5.0
### Bug Fixes
* **RTP zone no longer cancels when you jump.** The warmup countdown now tracks the height where it started, so jumping in place (or any vertical-only movement) keeps the countdown running. Walking out of the zone still cancels as before.
* **"Failed to find a safe location" is far less frequent.** The surface finder had an off-by-one that placed the player's feet inside the ground block, causing ordinary flat terrain to be rejected. It now scans downward from the true surface (ignoring leaf canopies) and correctly lands players on solid ground.
### Behaviour Notes
* `rtp-zone.countdown.cancel-on-move` now only reacts to horizontal (walking) movement. Jumping never counts as moving. Leaving the zone always cancels regardless of the setting.
* Surface scanning uses `MOTION_BLOCKING_NO_LEAVES` plus a short downward window, improving success in forests, snowy biomes, and on carpets/slabs.
### Compatibility
* Same loaders as 1.4.0 (Paper / Folia / Purpur family, api-version 1.20). Folia-safe: safe-location search and per-player countdowns still run on the correct region/entity threads.
### Upgrade Notes
1. Replace the DonutRTP jar with **1.5.0**. Keep your existing `plugins/DonutRTP/` folder.
2. No config changes are required. The `cancel-on-move` comment was clarified but the key and default (`false`) are unchanged.
3. If you previously saw frequent "no safe location" errors, verify your world `radius` and `min-y` still make sense; the finder is now more reliable within those bounds.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }