# Changelog for Easy Model Entities 1.20.1
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
### 1.1.0 (beta)
- Fixed wrong UV mapping for some model parts.
- Fixed wrong block placements.
- Fixed rendering edge case with multiple texture definitions.
- Added UV mapping record to define UV mapping for model parts in a more structured way.
- Added ModelPartTypes enum to replace strings for model part names to avoid typos and errors.
- Added Vec3f enum to replace unnamed float parameter for Vec3f types to avoid typos and errors.
- Added additional model examples for different entity types.
- Added automatic face culling and model optimization to improve performance.
- Added better aquatic and ambient entity support.
- Improved performance by pre-building and adding additional cache.
- Improved example models and textures for better demonstration of features and capabilities.
### 1.0.0 (beta) 🚀
- Initial release for Minecraft 1.20.1.
[history]: https://github.com/MarkusBordihn/BOs-Easy-Model-Entities/commits/1.20.1
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