# Changelog for Easy NPC: Epic Fight Integration
## Note
This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.
Note: Please always back up your world / NPCs before updating to a new version!
Check the [upgrade guide][upgrade_guide] for more information.
### v4.4.0
- Fixed #11: Support for the latest Easy NPC mod version 4.4.x.
- Fixed #3 and #7: Basic default animations for one-hand and two-hand Epic Fight weapons.
- Fixed #7: Added better support for Epic Fight weapons.
### v4.0.0
- Added support for the latest Easy NPC mod version 4.x.
- Added humanoid model, however, the model is limited to one texture layer.
- Added husk, illusioner, pillager, stray, and vindicator models.
- Removed duplicated code and updated the codebase.
- Improved the compatibility to allow "isHumanoid: true" for most of the NPCs.
### v3.0.0
- Added Modrinth upload task.
- Fixed #6: Added a version check for the Easy NPC mod to prevent crashes with incompatible
versions.
- Aligned version number with the Easy NPC mod for easier tracking.
- Updated and tested latest Epic Fight dependency.
### v1.0.0
- Released first beta version for more detailed live testing.
[history]: https://github.com/MarkusBordihn/BOs-Easy-NPC-Epic-Fight/commits/
[upgrade_guide]: https://github.com/MarkusBordihn/BOs-Easy-NPC/wiki/Upgrading
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }