### Features
- Added support for 26.1.2 and 26.2.
- Added optional placeholder support for other mods (TAB, HUD mods, etc.), exposing `economycraft:balance`, `economycraft:balance_formatted`, and `economycraft:daily_sell_remaining`
- Added `/sell everything` to sell your entire inventory at once
- Added a `sell_enabled` config option to disable `/sell` entirely
- `/shop list <price>` now accepts an optional `<amount>`, to list only part of a held stack
- Server shop now shows the sell price alongside the buy price, and supports selling directly from the menu (right-click, or shift-click for a stack)
- Order requests can now be fulfilled partially from the Orders UI, not just in full
### Improvements
- Selling an enchanted item now asks for confirmation first, since enchantments don't add to the sell value
- The orders confirm screen only opens if you actually have items to give; the player shop confirm screen only opens if you can afford the purchase
- Server shop entries that fail to load are now logged with their item id instead of silently showing as unavailable
- `prices.json` now cleans up stale/renamed entries and sorts newly added ones into their category automatically, instead of leaving them at the bottom of the file
### Fixes
- Fixed splash and lingering potions (e.g. Splash Potion of Healing) showing as unavailable in the server shop
- Fixed the Potion of Wind Charging showing as unavailable and refusing to sell
- Fixed the balance scoreboard reclaiming the sidebar on every balance change (even while disabled), which could overwrite another plugin's or mod's own sidebar
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }