## Changelog:
* Added a `block_collision` entity condition type; similar to Origins/Apoli's `block_collision` entity condition type but with a `block_condition` field
* Added a `chance` meta condition type
* Added a `damage` entity/bi-entity action types; similar to Origins/Apoli's `damage` entity/bi-entity action types but with a `modifier` field
* Added a `has_matching_tag` bi-entity condition type
* Added a `has_tag` entity condition type
* Added an `inventory` entity condition type
* Added a `merge_nbt` boolean field to the `replace_inventory` entity action type
* Added a `model_flip` power type
* Added a `modify_health` entity action type
* Added a `prevent_item_use` power type; similar to Origins/Apoli's `prevent_item_use` power type but with `entity_action`, `held_item_action`, `result_item_action`, `result_stack`, `hands` and `priority` fields
* Added a `priority` integer field to the `*_block_place` power types
* Added an `amount` integer field to the `drop_inventory` entity action type
* Added an `invisibility` power type; similar to Origins/Apoli's `invisibility` power type but with a `bientity_condition` field
* Fixed untranslated `disconnect.eggolib.missing` text
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }