## Changes:
- Renamed Airbag enchantment to Cushion
- Added Guard enchantment (non treasure)
- Added Gallop enchantment (on random loot, tradeable)
- Aspect, Pacifier enchantments are now incompatible with Sharpness & Guard enchantments
- Removed function to adjust efficiency if it were over vanilla level
- Removed Red Moon enchantment
- Removed Glass Breaker enchantment
- Replaced Arrow-/Trail enchantments with the new improved Aura enchantments (on random loot, tradeable):
- Aura enchantments apply to helmets
- They give off Particles based on whether a player is idling, moving or gets hit
- Particles played when a player is idling start after the player stood still for 30 seconds
- Particles also apply to Projectiles shot by Cross-/Bows and thrown Tridents
- Idle Particles are also displayed when the item is equipped by an Armor Stand
- Player Pets (Parrots, Wolves, Cats) also display particles when moving and the owner has an Aura enchantment equipped
- Added variants/styles: Angry, Aquatic, Echoing, Enchanted, Ender, Flaming, Heavenly, Lovely, Lush, Muddy, Ominous, Pale, Sparking, Sticky, Trial
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }