**Recommended Forge Version: 47.4.0 or later**
_Update log:_
**Animated Armor**
- Armor animations are now applied in the Epic Fight model
- Tested with Armor of the Ages
**Cloth Simulation**
- Cloth simulation applied to the player's Cape
- Only works when you equip any cape in your Minecraft account
**Arrow trails**
- Trail effects are applied to flying arrows
- The trail color depends on the applied mob effect color
**First-person animation**
- An indifferent animation played in first-person for a better sight of view.
- It is configurable through a resource pack
**Health bar rework**
- Health bar animations
- A highlighting of the health bar to indicate damage that entity's taking
- Absorption is indicated in the health bar too
- Health bar variations based on entity factions
- A config option for health bar visibility that shows both a player's target and hurt entities
**Wood & stone variations for each weapon type and texture reworks**
- Wooden Greatsword, Spear, Longsword, Tachi, and Dagger are added
- Stone Longsword, Tachi, and Dagger are added
- Reworked the textures so that they have 16x16 textures in GUI
**Minor bugfixes**
- Refer to our GitHub issue tracker!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }