# Escheridia V1.2.0
## Massive shader update
* Updated godray distribution to make off-screen transitions less harsh
* Reworked water, underwater lighting now renders above ground
* Translucents like ice can now render shadows on their surface
* Added full LabPBR resourcepack support
* Added hardcoded emssions for emissve blocks (LabPBR also supported
* Godray color now changes when it passes through water
* Reworked bloom to be full-screen bloom to reduce the jarring transition from bloom to no bloom
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }