- Now supports **1.21.8** and above only.
- **New Opening Cost System**:
- Crates now can require certain number of a key to open it.
- Crates now can contain multiple different cost options.
- Crates cost options now can contain multiple entries, aka Keys + Money, Key A + Key B, etc.
- Added new placeholder `openings_available` that вisplays the maximum number of times the crate can be opened, taking into account all available cost options.
- The `keys` placeholder now acts the same way as the `openings_available` one for compatibility reasons. It will be removed in the future.
- **Editor GUI Overhaul**:
- Replaced all chat inputs with dialogs.
- Added more robust options.
- **Reward Limits**:
- Finally fixed and reworked reward limits.
- Cooldown is works properly now.
- Cooldown get 2 types tp chose from: Daily and Custom.
- Cooldown step was removed.
- Amount of reward rolls is not reset with the cooldown anymore.
- Added config option to toggle the Mass Opening feature.
- Fixed a bug, where players with open cost bypass permissions get refunded when cancelling crate opening.
- Fixed `latest_opener` and `latest_rolled_reward` placeholders not working without player context.
- Merged multiple messages for rewards obtained from a single opening into one message.
- Added more detailed problem reporter.
- Added async task for crate and key changes writing.
- Removed reward limit bypass permission.
- Slightly improved performance for crate items.
- Crate's name and lore are properly translated into text components now.
- Performance improvements.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }