- Dropped support for versions < 1.21.8. Due to breaking API and game changes, it's not worth to support it anymore. Time to move forward guys.
- Added support for Spigot 1.21.11.
- Settings `Anvil.Limit` and `Disabled.ByWorld` were moved out from the `distribution.yml` to the `config.yml`.
- Setting for disabled enchantments in the `distribution.yml` is no more used. Please use the new method to disable enchantments.
- All possible incompatibilities with the Soulbound enchantment should be finally fixed now.
- Changed **Haste** enchantment to have effect only on block break.
- Added setting to ignore mobs from MythicMobs for **Cutter** enchantment.
- Added **Dragon Heart** enchantment that grants passive **Health Boost** effect.
- Added **Lightweight** enchantment that allows you to safely jump on turtle eggs, farmlands and big dripleaf.
- Added "bypass" permission for the **Decapitator** enchantment.
- Added `%killer%` placeholder for the **Decapitator** enchantment.
- Improved chests handling in **Silk Chest** enchantment.
- Fixed a bug, where `Anvil.Limit` setting works a bit incorrect.
- Fixed a bug, where armor enchants can trigger passive effects in hands.
- Fixed particle error in **Dragonfire Arrows** enchantment.
- Code refactor and clean up.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }