- Added bedrock crags, a subbiome below deep dark biomes
- More enemy AI changes for depths variants (the main trio)
- Depths zombies speed up from knockback.
- Depths skeletons fire 2 more arrows at 20 degree horizontal angles.
- Depths creepers can explode 4 times.
- Improvements to the roof shader
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }