1. Fix crash when the game is launched without JEI installed
2. Add support for entity accelerators to deduct stored energy from Applied Flux
3. Optimize entity accelerator performance
4. Add Jade display for the number of channels used by the wireless transmitter
5. Wireless transmitter now supports binding with FTB Teams; different teams will no longer share frequencies
6. Channel card new feature: sneak + left-click to bind to team/UUID (binding required, otherwise cannot connect to wireless transmitter)
7. Added functionality: sneak + left-click with a wrench on the wireless transmitter to quickly adjust frequency
8. Fix issue where the name displayed when selecting a pattern provider is shown in the client language
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }