# New Features:
### Fight Cam: Keep In Frame Buffer - configurable padding to keep both players in frame when camera is zoomed out
### Jump Reset Indicator - detects jump resets, rates them across 5 tiers (Perfect, Great, Good, Late, Miss), shows millisecond timing, timing bar HUD, and custom sound per tier loaded from local folder
### Range Ping - plays a custom sound instantly when landing a hit within a configurable block range
### Crosshair Manager: Default & Enemy tabs, separate crosshair designs for normal gameplay and for when hovering over an enemy
### Elytra Indicator: Gliding Only / Always mode, choose whether the icon shows only while gliding or at all times when wearing Elytra
### Elytra + Shield Indicator Combined Layout, when both indicators are on they render together cleanly without overlapping, with multiple layout style options
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# Bug Fixes:
### Elytra Indicator overlapping Attack Indicator, elytra icon now shifts down automatically when the attack indicator appears
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }