# ExtraPvP 2.2 — Changelog
## New Features:
### Conditional Crosshair Coloring — crosshair changes color based on active conditions: low food saturation (yellow), low ender pearls (blue), low wind charges (white). If multiple conditions are active the crosshair arms split into equal segments. All thresholds configurable
### Golden Apple Reminder Update — added saturation as an additional trigger condition. Choose between HP only, saturation only, or both at the same time
### Pitch Angle Indicator — shows your current vertical look angle even without an elytra, reuses the elytra HUD angle display. Supports multiple configurable angle stops each with their own color. Automatically hides when wearing an elytra since the elytra HUD already handles it
###
## Bug Fixes:
## Shield Indicator now accounts for the 5-tick shield activation delay plus player ping before showing
## Shield Indicator no longer shows when attacking from behind outside the shield's blocking arc
## Config changes now apply instantly without needing to save and exit
## Mod Menu now remembers which tab was open and stays on it when reopened
## Elytra icon is now perfectly centered, was 1 pixel off to the right
## Elytra icon size fixed from 13px to 14px to match the real texture and align with the shield indicator
## Elytra and shield icons are now leveled and aligned consistently across all layout positions
## Crosshair no longer shifts down when equipping an elytra
## Fixed crosshair position going unstable when multiple indicators are active at the same time
## Elytra icon color now automatically matches the configured shield indicator color
## Fixed attack indicator being hidden breaking the elytra and shield indicator layout
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }