# ExtraPvP 2.2.2 — Changelog
## New Features:
### Non-Player Entity Hitboxes: the hitboxes system now works on mobs, animals, projectiles and all non-player entities. The "Player Hitboxes" tab has been renamed to "Hitboxes" and now has a separate section for non-player entities with the same settings as player hitboxes (toggle, behavior, colors, thickness)
### Hitboxes: Glow Outline Style: new render style for hitboxes that uses Minecraft's built-in glow rendering (same as the Glowing effect). Renders a colored outline around the player model shape instead of a wireframe box. Configurable color, thickness, and toggleable independently
### Elytra Indicator: Color Picker: custom color picker for the elytra icon
### Shield Indicator: Color Picker: custom color picker for the shield icon
### Conditional Crosshair Coloring: Individual Toggles: every condition (saturation, pearls, wind charges) now has its own on/off toggle independently
## Bug Fixes:
### Hitboxes: Look Direction and Eye Height lines now have a separate toggle for non-player entities, previously the toggle only worked for players
TY YALL FOR 10K :HEART:
Developer information
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