This version adds better compatibility for mods such as Neodymium, which deeply integrate into the renderer, and assume that all quads are 4 vertices, and not 2 triangles.
If you see any messed up "vertex vomit", open the triangulator config in the main menu mod list, and turn off "Enable quad triangulation".
The fallback renderer requires manual calibration, which can be done when you join the world. Once you calibrated, it won't prompt you to recalibrate until you either upgrade video drivers, swap your gpu, or copy the config over to a different computer.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }