## New feature
- **`CustomName` support for disguises**
## Bug fixes
- **Projectiles launched by players are moving too fast**
- **Localization missing for "Not enough space to disguise"** ([#6](https://github.com/XiaMoZhiShi/FeatherMorph/issues/6))
- And causes this message to always display a fallback message by default
- The variant attribute isn't cloned when cloning a cat disguise
- The collar color of a cat disguise isn't displayed properly
- Sounds for a disguise isn't played to other players
- The skin storage could store more than one skin for any player
- Admins' client mod not receiving aware packet when recovering a disguise from OfflineStore
## Other
- Some micro-optimizations
- Generate UUID based on specific data to avoid unnecessary randomness for player disguises
- Make Breeze disguises immune from fall damage
- Tweaked player skin fetch process
- Removed some obsolete workarounds
Optional dependencies
FeatherMorphClient
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }