## 🌟 New Features
* Warden and Iron Golem disguise now slows down player's movement and increases their knockback resistance by default
* Now you can choose which selection mode to use for InteractionMirror!
* Currently there are 2 modes available: `by_name` and `by_sight`
* We use `by_name` as default, which searches for the specific player who matches our target on the server.
* `by_sight` will search for the nearest player who matches our target within 5 blocks in sight. A player disguised as our target can also be selected.
## 🐛 Bug Fixes
* Fixed creeper disguise doesn't have animation when exploding
## 🪶 Other
* Added `/fm` as an alias for command `/feathermorph`
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }