## New Feature
- The plugin will now attempt to avoid players sitting on others disguised as Creaking
## Bug Fixes
- Player's max health not scaling when switched from one disguise to another
- Admins' client integration isn't aware when a player rejoins the server with disguise
## Other
- The *Dig down* action for Warden no longer makes players vanish, instead they'll just become invisible
## API
- `FeatherMorphDirectAccess#requestManager` will now return `IManageRequests` rather than `RequestManager`
- Fixed calling `FeatherMorphDirectAccess#requestManager` throws `NullDependencyException`
- *Someone used a wrong type*
- Added `APIMeta`, can be used to lookup some API metadata
- Currently only API version
- Added `UtilitiesAlpha#lookupDisguiseUUIDFromPlayer` and `UtilitiesAlpha#isServerBackend`
- `lookupDisguiseUUIDFromPlayer` can be used to lookup for someone's disguise's virtual entity UUID, if the server is running ServerBackend
- ...And `isServerBackend` can be used to check if the server is running ServerBackend
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }