Reupload because some baka uploaded the wrong artifact :)
This version also comes with some changes in 1.3.2, for more details, see [1.3.2 changelog](https://modrinth.com/plugin/feathermorph/version/1.3.2)
## New Feature
- Wither Skeleton disguise now can make the player immune from the wither effect
- Added new placeholder `feathermorph_state_provider_is?<namespace>`, to identify the category (**The namespace**) of the player's disguise
- For example, to identify whether a player is using a player disguise: `feathermorph_state_provider_is?player`
- To identify whether a player is disguised as a mob: `feathermorph_state_provider_is?minecraft`
- Added new placeholder `feathermorph_state_id_is?<id>`, to identify whether a player is using a specific disguise.
- For example, to identify whether a player disguises as Creaking: `feathermorph_state_id_is?minecraft:creaking`
## Bug Fixes
- Yaw/Pitch convert error with Ender Dragon and Phantom disguise in server renderer
- When using certain plugins, attacking others in regions that disabled PVP will still apply effects to them
## Other
- **Changed placeholder names from `morph_...` to `feathermorph_...`**
- **Changed how FeatherMorph communicates with client mods**
- Legacy mods are still supported at least until the 1.22 update!
- Added warnings for hot load and reload
- Tweaked Creaking disguise's max health to 20
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }