Sorry for the delay, IRL happened, and 1.21.10 was not a fun update for this mod.
## What's Changed
* 1.21.10 support by @viciscat with @tr7zw in https://github.com/tr7zw/FirstPersonModel/pull/585
* Added config screen tab to hide RenderLayers of players. This can be used to hide other mods additions while in first-person (needs to be ingame in 1.21.5 and before. Also, Vanilla names will be weird on Fabric/older versions)
* Fix shadow offsets from mods hooking in the api not working like [Alien Evolution: First-person Model](https://www.curseforge.com/minecraft/mc-mods/alien-evolution-first-person-model)
* Reworked offset logic to be more stable and hopefully cause less issues
* Fixed spectator mode issues like missing offsets and body parts being visible
* Fixed debug hitbox being visible in newer versions
* Fixed PlayerAnimator support for 1.21.6
* Fully reworked/updated build system and pipeline. Please report any issues like versions not working!
* If you are reading changelogs, you might care about the mod. There is a new options menu on the lib "TRender" (hidden on Fabrics mod menu under "tr7zw Library Modules" and potentially hidden by the setting at the top "Libraries: Shown/Hidden"). It lets you change the UI Style, and enable automatic stack trace reporting for faster bug fixing of my mods. Consider turning this on to help detect issues faster.
**Full Changelog**: https://github.com/tr7zw/FirstPersonModel/compare/2.5.0...2.6.0
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }