## New Features & Options
- Added an arrow in the Compass module that indicates whether a mob is above or below relative to the player’s view
- Added an option to adjust icon size in the Compass module (Small / Medium / Large).
- Added a new alignment option (Left, Center, Right, Auto) for the Potion Effect and Armor Status modules.
- Added a new keyword-based search system for modules, searching for “buffs and debuffs” now finds the Potion Effect module.
- Added JourneyMap compatibility to the Compass module.
- Added an option in Potion Effect to choose whether icons are placed on top, right, bottom or left of the text.
- Holding Shift while clicking a Cycling Button now cycles values backwards.
- Added support for snapping to screen edges in the Move Modules Screen.
## Module Changes
- The Compass module now uses a fixed width instead of scaling to ¼ of the screen width.
- The Coordinates module has been split into two separate modules : Coordinates and Biome Display
- The CPS module is now disabled by default.
## Bug Fixes
- Fixed the Reach module having no height, preventing it from being moved on the screen.
- Fixed modules not displaying correctly when a debug option was set to “Always”.
- Fixed a crash when displaying callbacks in the Move Modules Screen while not in a world.
- Fixed Save and Cancel buttons remaining usable when a callback was visible in the Move Modules Screen.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }