Aside from the obligatory update to 26.1.x, this update contains a couple of big re-considerations for the future of **Florum Sporum**, and as such is a little delayed. Thanks very much for your patience!!
# ➖ Removals
The panda sneeze mechanic from recent releases has been removed. My attitude towards game design has changed a lot and I decided it was very out of scope for what **Florum Sporum** tries to be.
# 🔧 Changes
- Spore blossoms now have 2D inventory sprites.
- There are no longer separate items for each growth stage. Placing the block will now default to the first growth stage, which you can advance with further bonemeal.
- This is to reduce the amount of inventory clutter. Make sure to send me feedback on the GitHub issues page!
# 🐛 Fixes
- The Farmer's Delight cutting recipe no longer fails to load.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }