This release adds various compatabilities with the likes of Hypixel, MCC Island, Inventory Tabs 4 and has some internal API changes.
- Fixes issues with inventories being used as GUI screens on servers such as Hypixel, MCC Island or Wynncraft.
- Added a configuration option that allows you to decide whether or not you can move the camera during inventory close. *Note, if you want physical player movement, you'll have to look into using a mod such as [InvMove](<https://modrinth.com/mod/invmove>).*
- Added compatability with [Inventory Tabs 4](<https://modrinth.com/mod/inventory-tabs>) - switching tabs should no longer trigger the open and close animations.
- Fixed issue with the creative inventory background being blurred occasionally, alongside the texture not rendering in some instances in 1.20.1 and 1.20.2.
- Fixed issue where you could accidently interact with a closing inventory, causing accidental item drops or armour being taken off.
- Refactored the `shouldCalculate` API method to `shouldAvoidCalculation` as it was misleading.
- Added API feature to skip the next animation to play, this can be used via the `FlowAPI.disableTemporarily()` method. *This was used for the Inventory Tabs compatability mixin, [take a look here](<https://github.com/IMB11/Flow/blob/eb262b8619520c0bc341c465f45a899c6dc987ca/src/main/java/dev/imb11/flow/mixin/compat/inventorytabs/TabsMixin.java#L20>) for more information.*
Again, thank you to the supporters who helped test and provide feedback for this release. If you want to support me, and **gain access to updates a week in advance**, become a member here: <https://ko-fi.com/mineblock11>
**Full Changelog**: [`1.4.0...1.5.0`](<https://github.com/IMB11/Flow/compare/1.4.0...1.5.0>)
Optional dependencies
InvMove
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }