1. Adds a new physics machine `AntiGrav 9000`, that allows you to control how much gravity affects your SubLevels. Analog Redstone & CC Control available for more precise input.
2. Changed how energy storage is handled for machines that derive their cost based on sublevel mass, no more silly big numbers unless you have an actual floating island or something.
3. Field Drive now uses half as much joules per mass by default.
4. Anti Grav uses 100% of the sublevel mass as joules per tick.
Optional dependencies
CC: Tweaked
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }