This one's a whoozy, pretty big update, fixed a bunch of things, improved other things, I really like how the thruster renderer update worked out this time, hopefully it doesn't have any more weird issues I might've missed.
It also has trails now! And client-side configs for them too, if you want you can even turn them off entirely. I've also worked hard on the Meka-Robit companion drone, it is my own take on an upgraded Robit from vanilla Mekanism, but you know, it flies and defends you, can also mine things for you (use the item radial menu for options, especially the Assist and Remote modes), if you shift-right click it you can bind it to a QIO frequency and it will pick up items into it (if you install a special module) too.
This drone can also be placed inside a Daemon Protocol machine which will turn the drone into a sort of guard dog for the whole area around the machine. It's pretty barebones in this revision though.
Finally there's 2 physics machines, a Flux Tether which functions as a telescopic & angular joint, and finally Inertia Dampener, which completes the antigravity/stabilizer/inertia-dampener trifecta of power over physics domain.
There's also a fancy new redstone control system for some of the new machines but I'll let you figure that one out I think.
Optional dependencies
GuideME
Any compatible version
CC: Tweaked
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }