added:
-gamerule to change what mobs spawn in the castle (1: knights, 2: villagers, 3: no mobs (empty))
bugfixes:
- fixed that some starting crossings had some sides not generating
and some other minor changes.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }