# Changelog - Version 1.2.0
### 👣 Realism & Visual Enhancements
* **Footprint Rotation & Directional Alignment**: Footprints now dynamically rotate to match the exact direction (yaw) your player was facing when they stepped. This can be toggled using `/footsteps rotation <true/false>`.
* **Alternating Footsteps**: Footprint placement now alternates to the left and right of your player's center path for a more realistic walking trail. This can be toggled using `/footsteps alternating <true/false>`.
* **Stealth (Sneak) Mode**: Sneaking now halts all footprint tracking entirely. Enabling this mode keeps your trail hidden from others when you want to remain stealthy. This can be toggled using `/footsteps stealth <true/false>`.
### 🌌 Dimension Tracking
* **Cross-Dimension Cleaning**: Footprints are now tracked and filtered per-dimension. When you travel to another dimension (e.g., entering the Nether or End), footprints from other dimensions will no longer render floating in mid-air or clutter your view.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }