- adds a /attributize command that allows you to auto-generate armor values for your currently worn armor set.
- adds a "threat" attribute, which currently does nothing. You can use it to flag certain mobs as more dangerous than others, or give some kind of special skill interaction with threat levels.
- adds a "encirclement distance" attribute. I wonder why...
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }