- added new Item: Bulwark
- Dropped by the Deer
- A heavy shield capable of absorbing up to 40 Damage while placed
- Can be used to interrupt//counter certain Attacks
- Added Russian Translation provided by Closted748
- Fixed Deer Exploit involving Boats//Minecarts
- Some Damage Types can now disable Shields
- like when a shield is hit with an axe, yk
- this is handled by the `shield_disabling_damage` Damage Type Tag
- added `soulless` Mob Type Tag
- Immune to Soul-Damage, due to lack thereof
- Includes things like boats, the Bulwark *but* also Golems
- added `bulwark_unblockable` Damage Type Tag
- listed Damage Types do not get absorbed by a placed Bulwark
- includes stuff like being on fire or poison damage
- fixed crash related to bosses trying to select a random valid target while there isn't any
- fixed Daggers accepting any enchantment (thanks MoriyaShiine for the help)
Optional dependencies
Trinkets
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }