## [1.7.10]
### Fixed
- **Crash in ParticleManagerMixin on servers with many entities** — Minecraft 1.21.11 changed the value type of the internal `particles` map from `Queue<Particle>` to an internal collection class (`class_11940`) that does not implement `Queue`. The `@Shadow` field declaration and the per-tick particle count loop now use a raw `Map` with an `instanceof Collection<?>` check, which is compatible with both the old and new type.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }