## [1.2.0]
### Added
- **World Join Optimizer** – detects when the player joins a world (singleplayer or multiplayer) and temporarily tightens entity, block-entity, and particle culling distances for a configurable grace period
- Starts at 35% of normal cull distances and eases linearly back to 100% over the grace period
- Async occlusion raycast batch increases 3× during grace period to drain the backlog faster
- Grace period: 200 ticks (10 s) on Quality/Balanced, 160 t (8 s) on Performance, 120 t (6 s) on Ultra Performance
- Toggle in the in-game config screen under "Join Optimizer"
- `worldJoinOptimizer` section added to `fpsflow.json` with `enabled` and `gracePeriodTicks` fields
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }