- Updated support for Spelunkery to support for Dimensional Tears (thanks Cassian!)
- Portals can now (configurably) wild shape:
- Greater flexibility for types of portal shapes, as the algorithm now relies on a flood fill instead of a straightforward box computation. Huge credit to [Nicer Portals](https://modrinth.com/mod/nicer-portals) for the open-source codebase!
- Not sure of performance impact for servers. Config has maximum portal size values just in case the default is too heavy. (Also added a minimum for people who dislike the idea of 1x1 portals. Will maybe work on min/max height/width later.)
- Increased parity with obsidian:
- All obby/crying obby blocks share the same bass drum note block instrument
- Obby decor now appropriately needs diamond-tier to properly harvest
Optional dependencies
Dimensional Tears
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }