## **New Features & Content**
* **Arrow In The Knee:** New content addition.
* **Packed Packs:** Integrated for easier and more efficient resource pack management.
* **Golems Refreshed:** Now included.
* **Photon Shader:** Newly added to the shader options.
## **Visuals & VFX**
* **Fox Refreshed:** FA
* **Environmental Improvements:** Shine, Snow Imprints, and Sunbathing Godrays.
* **Particle & Effect Enhancements:** Fresh XP Orbs, Better Smoke, and Enchanting Table Magic Circle.
* **Model Upgrades:** Hover Items, Just 3D Potions, and Enhanced Flower Pots.
* **Experimental VFX:** Made it optional to choose between **VFX+** or **Benigamer**.
> **Note:** Both are experimental and may impact performance; use at your own risk.
## **UI & Quality of Life**
* **Dynamic Crosshair:** For a more responsive combat feel.
* **Chat Heads:** Better player identification in chat.
* **Fancy Toasts | Better Advancements:** Cleaner notification system.
* **Punchy!:** Updated for technical accuracy and performance.
## **Performance & Technical Fixes**
* **Enhanced Shader Settings:** Optimized to be more vibrant, FPS-friendly, and tailored for the pack’s specific aesthetic.
* **Potassium:** Added for significantly enhanced system performance.
* **Stuttering & Optimization:**
* Implemented fixes to reduce micro-stuttering.
* **Note:** When playing on a server, you may notice a significant boost in performance/FPS as the server takes over world-ticking and entity logic, freeing up your local hardware resources.
* **Bug Fixes:**
* **Handheld Torches:** Fixed rendering/glitching issues specifically for torches held in hand.
* Resolved shield rendering issues.
* Corrected harness glitching.
## **Removals & Compatibility**
* **3D Items (by weskerson):** Removed due to zero compatibility with **Punchy!**.
* **FA Objects:** Removed.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }