- Fixed Wind and some server-controlled Screen Shakes not working.
- Added a new /scale command (1.20.5+ only.)
- Added the `FrozenBiome` class, meant to make biome creation easier.
- Contains an `injectToOverworld` method to directly add the biome to Overworld worldgen.
- Be sure to create a public static final instance of your FrozenBiome in order to properly access and register it.
- Upgraded Gravity API to use directional gravity using `Vec3`s
- Added the `getEntitiesPerLevel` method to `EntityUtils`
- This will return all loaded entities within a given `ServerLevel.`
- Improved the quality of the `AxeBehaviors` class.
- Added an `extensionID` method to the `WindManagerExtension` class in order to improve saving with NBT.
- Moved `BlockShecuduledTicks` to the `block` package.
- `PointedDripstoneBlockMixin` is now loaded once again.
- Many other improvements
Optional dependencies
Cloth Config API
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }