## Known bugs
In version 1.21.5, the background blur may appear black due to a bug in some drivers.
## Highlights
* Update to 1.21.5
* Discontinue support for 1.20.5/1.20.6 and 1.21.2/1.21.3
* Fix JVM Crash if Head Generator if it is closed with esc immediately when it is being opened
* [1.21+] Fixes crash when using components in `/fzmm old_give`
* Some improvements to Head Gallery
* 
* Some improvements to Banner Editor
* 
## Additions
* Adds config to minimize the `textures` tag of the heads (enabled by default)
* This reduces the size in nbt of the heads by only keeping the URL of the textures
* May solve some problems with very aggressive anticheats
## Changes
* Improves the codec error message and adds option to ignore it (it will probably kick you)
* Remove unnecessary tags from the armor stands of Player Statue in Automatic Placer HUD
* Removes `custom_data` and `FZMM_MOD` tags
* Only affects items used automatically by the HUD
## Fixes
* Fixes issue when creating the resource pack of a profile in EncryptBook did not work in Windows
* Fixes Banner Editor shows preview of previous pattern in Change Color tab
* [1.21.4+] Fixes client-side desync with `/fzmm amount`, automatic-placer and `/fzmm equip`
* [1.21+] Fix issue in the creative inventory when searching
* If before opening the creative inventory you opened FZMM and went to the select item screen (for example, when selecting a head in an image field), then the creative search inventory would not show results when searching, it would be fixed when you switch from one world to another
* Fixes rounding issue that caused text not to be displayed in Imagetext with hanging signs
* [1.21.4+] Fixes hanging signs in Imagetext were not working
* Fix that the lore command should not throw an exception if there is no lore to remove
* Fixes some log warnings when using `/fzmm old_give`
* Fixes that `maxItemHistory` config is not used
* Fixes body texture detection in Head Generator
* This caused some heads that should have had a body preview to not have it
Optional dependencies
Symbol Chat
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }