* Metallurgy armor sets now have added EnviroMine attributes. These effects are overall very slight, but do vary between armor pieces and materials:
*Haderoth, Ingatius, Vulcanite:* higher body temperature when equipped vs typical armor, and air quality reduction
*Ceruclase:* lower body temperature when equipped
*Inolashite:* lower body temperature when equipped, and air quality reduction
*Adamantine:* slowed rate of body temperature change
*Vyroxeres:* air quality reduction
*Black Steel, Deep Iron, Sanguinite, Shadow Iron, Shadow Steel, Tartarite:* sanity reduction
*Amordrine, Kalendrite:* sanity restoration
* Ceruclase, Ignatius, and Vulcanite ores now have ambient temperature effects
* Netherite armor now increases body temperature similarly to typical armors
* Netherite armor can now be washed in the washing machine
* Again dialed back snow and ice blocks' temperature influence
* Stone material stats have been adjusted. Durability was raised, speed was lowered, and its Jagged 2 was switched to Stonebound 2. This should help when it's used as an early-game tool.
* Adjusted the spawn conditions of all water creatures. Now, Squid and ambient fish should spawn properly again.
* **Bugfix:** Pocket Bat will no longer cook into Roasted Squid on a campfire
* Pocket Squid will properly cook into Roasted Squid in a furnace, campfire, oven, or microwave
* Updated textures: Basalt, Polished Basalt, and silk touch upgrade for pickaxes (courtesy of OMGmacros)
* Updated mod: Hodgepodge to v2.2.8
* Updated mod: Journeymap to v5.1.4p6
* Removed mod: Ascribe - obsoleted by Et Futurum
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }