**Fixed gun duplication in nether and end bug**
When you reloaded in the end or nether your gun would be duplicated
**Removed player_damage_on/off config functions**
They didn't even work in this version
**Added Minor Infection Cure give command**
Will only give the item if GBZ is installed alongside GBG
**Fixed broken Minigun crafting bug**
The Minigun couldn't be crafted
**Fixed broken Rocket crafting bug**
The Rocket couldn't be crafted
**Updated gun item NBT**
Fixed naming inconsistencies
This change will break all guns from version prior to GBG V1.20
To update those guns, simply shoot them on GBG V1.20 and then shoot them again on this version
**Added use of custom shoot and reload sounds**
The sound used for the gun when it shoots or reloads is specified in the gun's nbt data
**Added use of custom ammo in guns**
The nbt tag and base item of the gun's ammo is specified in the gun's nbt data
**Separated projectile type and damage type**
Guns can now have projectile particles and behavior separate from the what the gun does on impact
**Changed Minigun and Bazooka name colors to be yellow**
Fit the rarity name coloring system of Minecraft
**Slightly increased Sniper Rifle rate of fire**
Small buff for our little friend mr. sniper rifle
I will probably never balance him correctly
**Renamed explosive_laser projectile type to large_laser**
The separation of projectile type and damage type meant that the explosive laser no longer had to be explosive
**Fixed fire weapons not dealing proper damage**
Weapons that used a fire projectile type would not deal proper damage to their targets
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }