## 🌱 Garden Trails Patch Notes v0.1.10

### New Ingame Patreon rewards, skins!
* 3 new skins for the drying tray: Silver, Golden and Amethyst. I have removed the craft for now, I will implement the Patreon tier system in a later update. This element still need to be better integrated into the game
### New Plants & potted variation
* **Geranium**: 5 new color variants added: Orange, Purple, Purpleish, Red and White
* New potted geranium variations: Orange, Purple, Purpleish, Red and White
### Plant Improvements
* **Camellia**: now colors itself dynamically based on the biome's foliage color. The texture reacts to jungle greens, savanna yellows and taiga tones
* **Geranium**: leaves are now tinted by biome foliage color, giving each color variant a natural feel in its environment
* Improved cypress texture to make it better match the savanna color tone, added more leaves to the texture to make it more thick
* Removed the tint color on the cypress flower pot
### ️ World Generation & Biome Redistribution
Plants now spawn in biomes that better match their real-world origins. The flower forest is no longer overloaded and now only hosts true flowers.
| Plant | New Biomes |
|---|------------------------------------------------------------------------------------------------------------------|
| Boxwood Bush | forest, birch_forest, old_growth_birch_forest, windswept_forest |
| Camellia | jungle, sparse_jungle, bamboo_jungle, savanna, taiga |
| Commelina | swamp, mangrove_swamp, flower_forest |
| Cypress | savanna, savanna_plateau, windswept_savanna |
| Geranium Pink | flower_forest, meadow, birch_forest, old_growth_birch_forest |
| Ivy | forest, birch_forest, old_growth_birch_forest, dark_forest |
| Mulberry | taiga, old_growth_pine_taiga, old_growth_spruce_taiga |
| Red Maple | birch_forest, old_growth_birch_forest, dark_forest |
| Rice | swamp, mangrove_swamp |
| Wild Grape | forest, birch_forest, dark_forest |
| Wild Maize | savanna, savanna_plateau, windswept_savanna, plains |
### Spawn Balancing
Plant spawning has been tuned to feel more natural and less cluttered across all biomes.
- All plants now spawn 50% less frequently and in smaller groups. Patches are roughly half the size they used to be.
- Geranium Pink and Wild Maize spawn 70% less often. They were appearing far too frequently and have been brought down to a more reasonable density.
- Red Maple is now a rare encounter. It spawns 90% less often and always appears as a single tree.
### Bug fixing
- Fixed broken Mulberry lootable, the block couldn't drop anything
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }