v4.5.8
- Add support for invisible, partially-invisible, and glowing entities for AutoGlowingGeoLayer
- Add additional checks for invalid buffer states while rendering. This is still a temporary fix util I can rewrite the underlying API in the next breaking version
- Account for translucent rendering when rendering invisible entities in spectator mode
- Make AutoGlowingGeoLayer account for overlay colouring when rendering
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }