- Merged both Goatman variants into one Forge 1.20.1 mod.
- Added the Cave Goatman as a second entity inside the same mod, with its own model, animations, textures, sounds, and spawn egg.
- Both Goatman variants can now exist in the same world at the same time.
- When multiple players are online, the two Goatmen can target different players.
- Regular Goatman now only spawns outside caves and no longer spawns underground.
- Cave Goatman now only spawns in caves and underground areas.
- Regular Goatman stats updated to 100 health and much faster movement.
- Cave Goatman stats updated to 500 health and much slower movement.
- Regular Goatman stare behavior now keeps looking at the player.
- Regular Goatman chase visibility now uses field-of-view detection instead of requiring near-perfect direct crosshair aim.
- Regular Goatman no longer constantly tracks the player with its head once it has already been seen and entered chase.
- Regular Goatman flee behavior no longer keeps looking at the player.
- Updated the merged mod to load as a single mod jar for Forge 1.20.1.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }