- Spawn flow now alternates between the two variants so one is primed to appear shortly after the other finishes its cycle.
- When multiple players are online, the two Goatman variants can choose different targets.
- Ambient Goatman noises now play from the mob’s actual position instead of the target/player position.
- Positional audio handling was adjusted so distant sounds feel directional and stereo instead of centered in both ears.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }