* **Smoother Movement:** Added client-side wall-slide prediction to eliminate rubberbanding, and enabled wall-jumping on both soft and hard blocks.
* **Better Configs & Balance:** Added `mechanics.min_fall_distance` (you must actually fall before attaching) and `mechanics.max_drift` to prevent sliding straight through blocks.
* **Critical Fixes:** Resolved packaging-jar crashes across all loaders, fixed state-leak bugs on player death, and cleaned up NBT, config, flight, and fall damage bugs.
* **Under the Hood:** Restructured shared physics and configs into a unified `common/` module with Fabric Mojmap mappings for better stability.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }