[//] Fixed the issue with item loss when the inventory is full: now all items from the grave are correctly added to the player's inventory, and any overflow drops to the ground.
[//] The grave now correctly respects KeepInventory=true: if enabled, the grave is not created, as the items are retained by the player.
[//] Fixed the bug where dying in the void caused an error in the console.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }