* Merged the vanilla-like rendering implementation from [Base-460C](https://github.com/Luracasmus/Base-460C) to overwrite Iris' sometimes broken fallback shaders (Closes [#6](https://github.com/Luracasmus/smaa-mc/issues/6))
* This adds three new geometry-related shader pack options: Cloud Fog End, Relative Border Fog Start and Line Width. These properties would normally be dynamic and controlled by the game, but are unavailable in Iris' shader pack API and are therefore made available to the user for manual configuration
* Redesigned the shader pack options menu
[GitHub Release](https://github.com/Luracasmus/smaa-mc/releases/tag/v1.2.0)
Developer information
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